![]() ![]() I made sure to use the same words to describe the battleground. ![]() Going back to town, they found a place exactly like the field where they fought the goblins. In that session, I stopped using the word life. They had a cute moment and all the time the father was saying metaphors of "you need to go on", "rest your soul", "go on with your existence" kind of thing. The bard had an encounter with his father, who appeared as a white angel projection thing. Following the letter's instructions, they found a strange cave where surreal things were going on floating skulls, visions of their past adventures, old allies on the walls crying. Imagine his surprise when a letter in his father's handwriting was waiting for them in the new house. The bard had a sad backstory about how his father disappeared years ago. The city mayor offered them a household as a reward for their protection, so they had a reason to stick around. I dug into their backstories and noted everything that could be useful and uncommon, old allies, dead family, etc. ![]() In the next session, I went a little overboard. My wizard noted that everyone that they met had a familiar face, but they failed all the insights tests that I gave them, so they thought that was just a strange coincidence. In a panic, I just rolled with it, they woke up as if dreaming and the caravan went on.The town was weird. I didn't manage the fight correctly and it was basically a tpk.I think the greatest problem was that the fight began at the ending of one session and continued at the beginning of another, so I didn't know what to do after the tpk. Three months ago, my players were scouting a caravan and suddenly they fell in a goblin ambush. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |